{
  "collection_version": "1.0.8",
  "prepared_at": "2026-10-05T11:43:43+02:00",
  "timezone": "Europe/Zagreb",
  "rationale_source": "Author-provided Facebook post about the original Lumenwake experiment.",
  "games": [
    {
      "slug": "afterlight",
      "title": "Afterlight",
      "version": "1.10.2",
      "prompt": "Imagine, design and implement a visually striking single-player game that runs in an HTML canvas. You have full creative authority over its gameplay, world, mechanics and presentation. Make those decisions yourself without asking me for gameplay direction.\nAdd a button that opens the release notes. For every release, record its version and actual date and time with timezone. Describe the game in the initial entry and changes from the preceding version in subsequent entries. Preserve earlier entries.\nRecord concise design motivations while choosing and implementing the initial game and each improvement: the problem or opportunity, chosen approach, expected benefit and relevant tradeoffs. Distinguish expectations from verified results.\nImplement and test each revision, update the release notes, and provide a ready-to-publish ZIP with brief publishing instructions.",
      "creation": {
        "model": "gpt-6.1-sol",
        "reasoning_effort": "high",
        "source": "Saved Codex turn metadata for the creation conversation"
      },
      "follow_up": "Improve further.",
      "rationale": "Repeat the autonomous game experiment with release history, concise design motivations and tested publishing packages required from the beginning."
    },
    {
      "slug": "lumenwake",
      "title": "Lumenwake",
      "version": "1.10.2",
      "prompt": "I want you to imagine a one player game entirely out of your \"imagination\" - it should run in canvas on a page and should be visually stunning. You have full authority to design the game.",
      "creation": {
        "model": "gpt-6-astra",
        "reasoning_effort": "medium",
        "source": "Saved Codex turn metadata for the original creation conversation"
      },
      "later_revisions": {
        "model": "gpt-6.1-sol",
        "reasoning_effort": "high",
        "source": "Saved Codex turn metadata for the later Lumenwake improvement conversation"
      },
      "follow_up": "Improve on Lumenwake. As this is completely AI-generated game, I will not steer it in any way; it is up to you to improve the game in a way you see fit.",
      "rationale": "Find out what an AI invents when it is given creative authority, then see how far repeated improvement requests take the same idea."
    },
    {
      "slug": "lightkeep",
      "title": "Lightkeep",
      "version": "1.10.2",
      "source": "Author-supplied lightkeep-v1.10.0.zip",
      "source_sha256": "e554a2fa896cdabb29f0715df2acbca65dae054387a98ee6a425e9931b6572a2",
      "creation": {
        "model": "Fable 5.1",
        "reasoning_effort": "high",
        "source": "Author-provided creation settings"
      },
      "prompt": null,
      "provenance_note": "The author identifies this as an AI-created game and reports Fable 5.1 with High reasoning effort. The original prompt was not supplied."
    },
    {
      "slug": "vanta-relay",
      "title": "Vanta Relay",
      "version": "1.10.1",
      "source": "Author-supplied Vanta_Relay_v1.10.1.zip",
      "source_sha256": "bb60cec165dbec2f8b3468037a313714228816b0aa0f825ca5cbc83699fef772",
      "creation": {
        "environment": "Manus",
        "model": null,
        "reasoning_effort": null,
        "source": "Supplied docs/MODELS.md; exact identifier not exposed"
      },
      "prompt": null,
      "engine": "Godot 4",
      "engine_choice": {
        "statement": "The author reports that Manus inferred use of the Godot engine from a previous unrelated project; Godot was not a requirement for this game.",
        "source": "Author-supplied clarification"
      },
      "analytics_event": "vanta_relay_game_start"
    }
  ],
  "updated_at": "2026-10-11T21:05:07+02:00"
}
